@startuml
sprite $subversion_original [48x48/16] {
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0000000000000000000001235689ABCDEEEEB70000000000
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FFEEFFFFFFFFFFFFFFFFFD940000000048DFFFFFFFFFFFFF
FCB8FFFFFFFFFFFFFC951000000026AFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFEB8400000000159EFFFFFFFFFFFFFFFFFFFF
FFFFFFFDA75100000000259DFFFFFFFFFFFFFFFFFFFFFFFF
FDB853000000000036AEFFFFFFFFFFFFFFFFFFFFFFFFFFFF
00000000000148CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
000000147ADFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
0358BDFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
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}


!define DEV2_SUBVERSION_ORIGINAL(_alias) ENTITY(rectangle,black,subversion_original,_alias,DEV2 SUBVERSION_ORIGINAL)
!define DEV2_SUBVERSION_ORIGINAL(_alias, _label) ENTITY(rectangle,black,subversion_original,_label, _alias,DEV2 SUBVERSION_ORIGINAL)
!define DEV2_SUBVERSION_ORIGINAL(_alias, _label, _shape) ENTITY(_shape,black,subversion_original,_label, _alias,DEV2 SUBVERSION_ORIGINAL)
!define DEV2_SUBVERSION_ORIGINAL(_alias, _label, _shape, _color) ENTITY(_shape,_color,subversion_original,_label, _alias,DEV2 SUBVERSION_ORIGINAL)
skinparam folderBackgroundColor<<DEV2 SUBVERSION_ORIGINAL>> White
@enduml